March 12th, 2018
Prototype of Gear Mesh Creator in Unity
This is a very bare bones version of the gear mesh generator in Unity. Enter values into all of the parameters on the left side of the screen, then press “Create Gear” to generate a gear with those parameters. Clicking and dragging a gear allows you to move it around on the xy-plane. While dragging a gear, press space bar to delete it.
The scripting allows for the functionality of real time updates to the mesh and colliders of the gears, but I was unable to implement a player based way to use that that. While editing the values in the Unity editor, it will change the shape in real time. This action just needs to be translated to the build side. I will be looking at something where clicking a gear selects it, then the parameters of that gear will fill the boxes on the side, and when the player edits them, they will see the changes immediately on that gear. Then there will be a separate way to access the parameters when needing to create an entirely new gear.