April 21st, 2018
Exploring Uses of Physics in Gameplay
Physics in Games: A New Gameplay Frontier – from Gamasutra.com
Article by Pascal Luban on Dec. 4th, 2007. This is an older paper explaining some of the possibilities opened up by computers becoming stronger and being able to process physics in games more readily. The author suggests ways of using physics as a core gameplay element as opposed to just some aesthetic element.