January 6, 2019
Recap – Week of December 30 to January 6
Terminology from Tactics Tutorials
Physics Constraints
Write Up on Physics Constraints by Hubert Eichner
A nice description of equality constraints, impulse and force based constraints, and other physics constraints used in games.
Priority Queue
Youtube – Priority Queue Introduction
Quick video by WilliamFiset on concept of Priority Queues and Heaps.
Heaps
Quick video on concept of data structure of heaps, which was a follow up to the priority queue information above.
Subscriber Pattern (Observer Pattern?)
Searching for subscriber pattern resulted in a lot of information on observer patterns, which may be another term for the same thing described in the tutorials. This will require further investigation.
Dictionary
C# Corner – Using Dictionary in C#
Nice, simple write up on basic functionalities of the dictionary type in C#. “A dictionary type represents a collection of keys and values pair of data.”
Youtube – Create a Dictionary Using Collections in C#
This is a basic video tutorial for setting up dictionaries and using them in C#.
Stacks
Tutorial on setting up stacks in C# and some of their functionalities.
Microsoft Documentation – Stacks
This is the Microsoft documentation on everything about the stack class in C# with examples.
Queues
Microsoft Documentation – Queues
This is the Microsoft documentation on everything about the Queue
Youtube – How to Work with C# Queues
Simple tutorial initially from Lynda.com about using queues.