January 9, 2019
Resources for Defining Game Mechanics
Thesis Related
Citations
- R. Hunicke, M. LeBlanc, and R. Zubek, “MDA: A Formal Approach to Game Design and Game Research,” p. 5.
- E. Adams and J. Dormans, Game mechanics: advanced game design. Berkeley, CA: New Riders, 2012.
- M. Sicart, “Defining Game Mechanics”, The International Journal of Computer Game Research, vol. 8, no. 2, pp. 15, December 2008.
- Z. Hiwiller, Players making decisions: game design essentials and the art of understanding your players. New York? New Riders/NRG, 2016.
These are a few various resources that provide in depth descriptions of what makes a game mechanic. Defining this properly will be important for developing my game design methodology for my thesis.