September 9, 2019
Unity 4X Game Tutorial
Part Based
Mostly Civilized: A Hex-Based 4x Game Engine for Unity – Part 1
By: quill18creates
I was looking to add another Unity game genre tutorial that I could follow along with, and happened to come across one for a fairly complex genre I enjoy so this seemed like a nice more advanced tutorial program to go through. I have checked out some of quill18creates content before and it usually serves as some good practice for more advanced topics, while also helping teach you some fundamentals about optimization and general project architecture.
This immediately caught my attention with the hex tile map math shown at the beginning of the video. There they show how to use various coordinate systems, such as cube coordinates, in a hex tile system in a very efficient and sensible way. The link to this information can be found here: