September 18, 2019
Setting Up Prototype
Level Generator
Prototype Frame
The idea of this prototype design is simply to show the general concept of the final hoped for result of my thesis project. It will cover the core concepts of: creating the proper objects for a puzzle type, varying parameters of those objects, communication between objects.
This prototype will be a very simple puzzle. It will simply be an elevated ledge that the player must be able to climb up onto by using a block in the environment. This will demonstrated the concept of tying specific object types to a puzzle type (connected the instantiated block to an elevated ledge puzzle). It will have varied parameters by varying the position of the ledge (most notably the height) and the size of the block. Finally, the system demonstrates communication between objects by using information on the ledge’s position to control the range of the block size.