October 21, 2019
Procedural Terrain Generation
Tutorial
Procedural Landmass Generation (E01: Introduction)
By: Sebastian Lague
This is the beginning of a procedural landmass tutorial by Sebastian Lague. This appears to get move involved in setting up noise with more controlled variability along with shading and other interesting tricks. This will compliment a procedural terrain tutorial I followed by Brackeys since this gets much more involved and gives many more designer options.