Unity Procedural Landmass Generation by Sebastian Lague

October 21, 2019

Procedural Terrain Generation

Tutorial

Procedural Landmass Generation (E01: Introduction)

Tutorial #1 – Link

By: Sebastian Lague


This is the beginning of a procedural landmass tutorial by Sebastian Lague. This appears to get move involved in setting up noise with more controlled variability along with shading and other interesting tricks. This will compliment a procedural terrain tutorial I followed by Brackeys since this gets much more involved and gives many more designer options.