2014 GDC Talk – 50 Game Camera Mistakes

April 6, 2021

GDC 2014 Talk

Camera Controller


Title:
GDC 2014 Talk – 50 Game Camera Mistakes


Youtube – Link

Description:
A talk on common issues with camera controllers game developers make and how to avoid them.


Overview

As I was fixing some issues I had with my Unity camera for my architecture project, I came across this talk and thought it would be useful moving forward to understand camera controllers in games in general. It’s a bit older, but it should still be very useful for getting some tips for establishing a base understanding of some issues you may run into starting a camera controller.

via Blogger http://stevelilleyschool.blogspot.com/2021/04/2014-gdc-talk-50-game-camera-mistakes.html

Procedural Generation – Far Cry 5 GDC Content Generation

Procedural Generation – GDC 2018 Talk – Procedural World Generation of ‘Far Cry 5’

By: Etienne Carrier

GDC 2018 – Procedural World Generation of ‘Far Cry 5’ – GDC Vault Link

GDC talk where Etienne details a large scale tool they created using procedural generation techniques to help build the world of Far Cry 5. It covers both the user end (world editors/designers) and the behind the scenes processes that make everything possible. They use Dunia and Houdini together to create these tools.