Generating Levels for Physics-based Puzzle Games with Estimation of Distribution Algorithms

Title: Generating Levels for Physics-based Puzzle Games with Estimation of Distribution Algorithms

Resource: Academic Paper

Authors:Lucas Ferreira, Claudio Toledo

Link to Paper on Researchgate.net

“This paper presents an estimation of distribution algorithm (EDA) to generate levels for physics-based puzzle games with the Angry Birds mechanics” from the abstract.

This can serve as a foundation for generating meaningful and interesting content for physics-based games